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	<title>2souldesign</title>
	<link>http://www.2souldesign.net</link>
	<description>flash games and tutorials for mobile devices</description>
	<lastBuildDate>Tue, 22 Nov 2011 03:34:16 +0000</lastBuildDate>
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	<item>
		<title>A new direction</title>
		<description><![CDATA[Adobe recently announced that flash will no longer be updated for future support. This is huge news for people like myself who have programmed flash apps and games for over 7 years. No more Flash updates on phones!

What prompted the decision for Adobe was the amazing new capabilities of HTML5 and the sweeping industry of [...]]]></description>
		<link>http://www.2souldesign.net/2011/11/a-new-direction/</link>
			</item>
	<item>
		<title>Flight Arena Source</title>
		<description><![CDATA[Hello Everyone,
I&#8217;ve decided to release Flight Arena&#8217;s source as a donationware. There are no restrictions or limitations on this release.


If this release was helpful in anyway, consider donating. The source code has been compiled through Flash CS4. So you will need CS4 of higher (cs4, cs5, or cs5.5).
If you have any questions about the code or [...]]]></description>
		<link>http://www.2souldesign.net/2011/06/flight-arena-source/</link>
			</item>
	<item>
		<title>Personal updates</title>
		<description><![CDATA[Hello everyone,
As you may all know, I&#8217;ve been absent for several months. The first few months were due to a severe neck injury that prohibited me from any posture or activity that involved sitting.

It was then during July that I had fully recovered, but was studying for a exam (to which I did extremely well [...]]]></description>
		<link>http://www.2souldesign.net/2010/10/personal-updates/</link>
			</item>
	<item>
		<title>Tutorial: How to make a Flight Clone</title>
		<description><![CDATA[Here&#8217;s the next installment to the tutorial series on how to make a gsensor game.

Today we are going to learn how to make the following game:

Note: the demo game above is NOT using the gsensor(for convenience), but the mouse. This tutorial will be using the gsensor.
This tutorial is buildup from a previous Gsensor tutorial. You [...]]]></description>
		<link>http://www.2souldesign.net/2010/04/flightclone/</link>
			</item>
	<item>
		<title>Santoki Beta Release!</title>
		<description><![CDATA[While definitely not the complete game. Santoki is still a very playable and fun game and I would like to share the current fun to you all.

The game still needs some fine tuning and obstacles for our little furry hero, but since I felt the game was still very playable I am offering a beta [...]]]></description>
		<link>http://www.2souldesign.net/2010/03/santoki-beta-release/</link>
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	<item>
		<title>Santoki the Game</title>
		<description><![CDATA[I have been always longing to release a game that used a &#8220;santoki&#8221; as a mascot. &#8220;Santoki&#8221; is actually a Korean term for a mountain rabbit. So I began working on a game that involves a santoki and the Cowon Gsensor.

Why a Santoki?

I was actually born in the year of the rabbit according to the [...]]]></description>
		<link>http://www.2souldesign.net/2010/03/santoki-the-game/</link>
			</item>
	<item>
		<title>Tutorial: How to make Gsensor Games</title>
		<description><![CDATA[One of the reason Cowon&#8217;s s9 was a huge hit was its use of an accelerometer. This tutorial will teach you how to utilize its latest advanced gsensor API.


If you would like to just skip the tutorial and just download the file, you can get it here.

Otherwise, let&#8217;s get started.




1. Drawing our hero
If we are [...]]]></description>
		<link>http://www.2souldesign.net/2010/03/how-to-make-gsensor-games-tutorial/</link>
			</item>
	<item>
		<title>Flight Arena Updates</title>
		<description><![CDATA[Another sneak peek at Flight Arena&#8217;s gameplay. Check out the new video gameplay.


Changes made to the game:

Added Energy Bar

To prevent aimless shooting, the energy bar penalizes the player for &#8220;wasting&#8221; shots.
If the energy bar is depleted, the user must wait until the recharge hits 1/2 way.
The energy bar automatically recovers overtime.


Added Score

Killing Enemies will show [...]]]></description>
		<link>http://www.2souldesign.net/2010/02/flight-arena-updates/</link>
			</item>
	<item>
		<title>Flight Arena (With Video)</title>
		<description><![CDATA[This may be of a shocker, but Flight has been one of my favorite games to develop. It&#8217;s not surprise that the Flight genre has been revamped with a totally new engine.

Humble Beginnings

Flight has come a long ways since its first release for the iRiver clix and e10. This game wasn&#8217;t even fully developed as [...]]]></description>
		<link>http://www.2souldesign.net/2010/01/flight-arena-with-video/</link>
			</item>
	<item>
		<title>The new 2souldesign.net!</title>
		<description><![CDATA[After several days of rigorous coding and researching on how to design and customize Wordpress themes, I&#8217;m happy to say the redesign went fairly well.

The old design

The new design

You&#8217;ll notice immediately that there has been a number of changes to the site. Let&#8217;s take a look into some of the functions that have been added [...]]]></description>
		<link>http://www.2souldesign.net/2010/01/the-new-2souldesign-net/</link>
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