Flight Arena Updates
Another sneak peek at Flight Arena’s gameplay. Check out the new video gameplay.
flash games for mobile devices
Another sneak peek at Flight Arena’s gameplay. Check out the new video gameplay.
This may be of a shocker, but Flight has been one of my favorite games to develop. It’s not surprise that the Flight genre has been revamped with a totally new engine.
After several days of intensive programming and a total redesign of the game, I’m proud to present to you Flight v1.1! While there are still a considerable number of bugs still waiting to be discovered and balance issues, it’s very playable and has a boss level to reckon with.
I’ve taken into considerations to some of [...]
After a few days more than expected due to personal reasons, I’m glad to bring forth another update. This update however, may seem like a step down for some due to the changes that have been made/removed.
A few things to note:
Removed HyperDrive
Removed Random enemies
Added fixed enemies
Added a 2 blaster limitation
Added 25 FPS limitation
Changes miniboss moves [...]
As promised, Flight will be having continuous weekly updates. It won’t be major changes, but there will be updates. The current version is now v1.01b.
A few things have been tweaked and changed, but a major addition was the high scores. One thing to note is the static background. It is static and I unfortunately must [...]
After several weeks of brainstorming, I decided the Cowon s9 G-sensor would be best used on a 2D space shooter game and due to the lack of dedicated s9 flash games I’ve decided this game was to be made – Flight.
Flight is currently in its early stage. It has been designed for optimization and expandability. [...]