Tower Defense Alpha v0.8
in Tower Defense by santoki
Today the alpha testers received (or should have received) the latest version of the tower defense game. I know it says v5 on the screen, but it really is v.08 :]
There’s been a few improvements over the game.
- Added a Go button to begin whenever the user is ready for the wave.
- Selling a tower before game start will not receive full money back.
- Selling after game begins will allow the player to receive only 85% of the full cost
- Added a Green, Red and Black enemy
- Green enemies are the most basic kind
- Red are speedy
- Black are defense and HP monsters
- Color coded some of the stats
- 1st cell bonus points
- Whenever you kill a monster (ball) before they cross the second square you will receive a 1st cell bonus point.
- Gold awarding: A new algorithm has been worked out so that a player received 3x as much more gold for killing a black ball and 1.5x more for killing a red ball.
- Changed the range icon from an eye to an RSS like symbol (radio wave).
If you are an alpha tester, please e-mail me your input!
Thanks,
Santoki
EDIT: oops, I did forget to mention that this is the “hardest” mode available. I set it as default, because I was just that good The beta release will have the easier option. :] – haha.

thank you…
sand flash file to me plz~~~~~ your my hero
kchdully@naver.com