the great leap

The successor to the jam packed jump series has finally arrived – The Great Leap! Although there are no “obstacles” to jump over, the game still requires you to jump once at the end. However, to score high, one must build just enough momentum by pressing the left and right key alternatively before the momentum […]

Poll: What kind of setting should the tactics game be in?

The current engine I’m running for this new upcoming tactics game has been built with “flexibility” in mind. Therefore, the animation has almost no effect on the actual coding. This means that I can replace a single animation and not worry about it affecting the code. Because of this, I really want to give you, […]

Shadow Kai in production

After several weeks of planing and concept sketching, I’ve started making my effort into pushing one of the biggest game I’ve ever imagined – Shadow Kai. In comparison,  Sketchlite, although not finished, has taken me several months to push itself from the drawing board into a playable game. I think Shadow Kai will end up […]

fresh start

I’ve migrated over to a new wordpress, but that shouldn’t stop me from making more games. In fact, I recently bought a Cowon s9 and I’m totally enamored by it. I’ve already made several pre-staged games for it and it seems so far that it will be a great platform. Sorry again for the domain […]